Was doing some research on the SSS shaders in V-ray and Arnold and I came across this really great post from Infinite Reality. Basically they did a 3D scan of this guy's head and then freely distributed the model and textures to artists so they could use it for testing various shaders. This post puts together a nice image compilation of renders done in various software packages so you can see how each one handles subsurface. Pretty nifty :-)
infinite reality SSS comparison
a place for notes, thoughts, discoveries, progress updates, etc relating to my MFA visual effects thesis
Thursday, November 7, 2013
Saturday, November 2, 2013
Halloween Rockwell
Stumbled across this gem on CG Hub today - zbrush artist Alex Velasquez sculpted this clever holiday-themed nod to Rockwell and I thought it was very nicely done and deserved a post :-)
http://cghub.com/images/view/643457/
(if he was basing his image off a specific piece, I couldn't find it, so I believe he was just mimicking Rockwell's style to create his own composition)
http://cghub.com/images/view/643457/
(if he was basing his image off a specific piece, I couldn't find it, so I believe he was just mimicking Rockwell's style to create his own composition)
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