Interesting tutorial from 3DArtist with some tips on creating painterly textures using 3D painting programs. I don't use ArtRage, but it's something I will definitely play around with in Mari and Photoshop
http://www.3dartistonline.com/news/2014/02/how-do-i-simulate-painterly-textures-in-3d/
a place for notes, thoughts, discoveries, progress updates, etc relating to my MFA visual effects thesis
Monday, February 24, 2014
Saturday, February 15, 2014
Color and Lighting Study #1
Took one of the Rockwell pieces I'm going to be attempting to mimic ("Tackled") through photoshop and pulled out some color and lighting information to use as reference when I start my character surfacing and lighting set-up. Something to note is the color palette is primarily earth tones.
Sunday, February 9, 2014
Another Sculpting Update
Making slow but steady progress on the male character. Refined his proportions and started blocking in some basic clothing. Still chipping away at the hands, they look alot better than they did several weeks ago but still need work. Managed to sculpt some pretty nice looking ears, which I'm happy about :-)
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look at that ear! |
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