Thursday, November 7, 2013

Cool Subsurface Resource

Was doing some research on the SSS shaders in V-ray and Arnold and I came across this really great post from Infinite Reality. Basically they did a 3D scan of this guy's head and then freely distributed the model and textures to artists so they could use it for testing various shaders. This post puts together a nice image compilation of renders done in various software packages so you can see how each one handles subsurface. Pretty nifty :-)

infinite reality SSS comparison

Saturday, November 2, 2013

Halloween Rockwell

Stumbled across this gem on CG Hub today - zbrush artist Alex Velasquez sculpted this clever holiday-themed nod to Rockwell and I thought it was very nicely done and deserved a post :-)

http://cghub.com/images/view/643457/

(if he was basing his image off a specific piece, I couldn't find it, so I believe he was just mimicking Rockwell's style to create his own composition)