Thursday, November 7, 2013

Cool Subsurface Resource

Was doing some research on the SSS shaders in V-ray and Arnold and I came across this really great post from Infinite Reality. Basically they did a 3D scan of this guy's head and then freely distributed the model and textures to artists so they could use it for testing various shaders. This post puts together a nice image compilation of renders done in various software packages so you can see how each one handles subsurface. Pretty nifty :-)

infinite reality SSS comparison

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